I create cohesive design projects, often video game design concepts, that involve multiple art and design pieces and written work. These projects are those thematic collections – you might have seen some of the art in other places, but here are the complete collections of my idea.


 

Furcadia: Draconian Mountain

| 0
“Draconian Mountain” is the working title for Furcadia dream, the in-game equivalent of a custom chat room, except that Dreams in Furcadia are full of custom art, code, and world maps. Furcadia is a roleplay-heavy graphical text game, and open-world roleplay-based Dreams are popular.…

>> Keep Reading <<

Aerill

| 0
Aerill is a fantasy setting and large world-building project that I have been working on for many years. Aerill is an entire alien planet with unique wildlife and biomes, and even though they aren’t native, humans attempt to live in this strange world.…

>> Keep Reading <<

DreamWalk

| 0
DreamWalk was a game design portfolio from my final year of college for a 2.5-D platformer in which you play as a housecat who, like all cats in this world, have the ability to “dreamwalk”, which allows them to traverse a dreamlike alternate reality.…

>> Keep Reading <<

Ashali

| 0
“Ashali” isa game design project for a 3D action/adventure combat platformer game. Ashali is inspired by PlayStation 2 adventure/platformer games like Sly Cooper and Jak & Daxter. Players control a lioness warrior as she ventures through a colorful world of animal-people in her quest to become a legendary hero.…

>> Keep Reading <<